Saturday, July 29, 2006

Membrane contest

I am sure there will be enough people knowing the languages mentioned by Paul, and willing to participate.
I wonder, whether I'd better follow a different way, and design a language specifically for implementing membranes... But that would be E.

Another idea is to explore membrane as a game. 3-player game. A good reason to criticise theories that emphasise 2-player games?

2 comments:

MarkM said...

How are membranes 3-player games? Who are the three players?

Andris Birkmanis said...

Oops, sorry, didn't notice this comment until now...
My initial idea was that 2 players are the subgraphs separated by the membrane, and the third player is the membrane. Membrane wins if no matter what the strategy the subgraphs use (even if they cooperate), while membrane is in one mode it is observationally transparent, but while in the other mode it is, well, opaque.